HomeEntertainmentHow The Sims grew...

How The Sims grew from a virtual construction game into a cultural phenomenon

As the year 2000 ushered in the new millennium, boy bands and pop stars dominated the music charts, and the International Space Station welcomed its first crew, while back on Earth, reality TV was forever changed by an inaugural group of castaways on the CBS show “Survivor” — all when more than 70% of Americans didn’t own a cellphone and only half of U.S. households had a computer.

Phil Salvador, library director for the Video Game History Foundation, reflected on this era of rapid technological growth.

“If you were playing especially computer games back then, you were probably playing on the family computer,” Salvador said.

It was a time when gaming hardware was evolving, and titles like Halo and first-person shooters were on the rise. But one game development company, Maxis, was trying something different: simulation games, designed to replicate real-life activities.

At the helm was legendary game designer Will Wright, who had a personal reason for exploring the genre.

“Will Wright actually lost his home in the Oakland Hills Fire in 1991, and he had to start rebuilding his life, and that became the inspiration for his idea of Dollhouse,” Salvador said.

Will Wright, creator of computer game hits such as SimCity and The Sims, is seen at Electronic Arts in Emeryville, California, March 24, 2008.
Will Wright, creator of computer game hits such as SimCity and The Sims, is seen at Electronic Arts in Emeryville, California, March 24, 2008.

Ryan Anson/AFP via Getty Images


Initially a virtual construction game, Dollhouse failed to draw much interest. But when Maxis was acquired by Electronic Arts in 1997, EA recognized the quirky potential of the game.

Salvador noted that EA realized that people liked telling stories and interacting with the simulated people more than the game’s original objective: to construct homes. It was around this time when EA changed the concept from Dollhouse to The Sims.

The Sims spent nearly a decade in development, ultimately creating a digital space where players could control virtual beings, environments and life choices. When the game debuted in February 2000, it was unlike anything seen before.

“It is a game where you’re helping people do chores around the house and use the toilet and things like that, and it’s not the most immediately compelling game idea, but once people started seeing it hands-on, I think they realized there was something special happening there,” Salvador said.

An employee passes a poster for The Sims 3 video game in the cafeteria of the Electronic Arts Inc. headquarters in Redwood City, California, July 20, 2010.
An employee passes a poster for The Sims 3 video game in the cafeteria of the Electronic Arts Inc. headquarters in Redwood City, California, July 20, 2010.

Tony Avelar/Bloomberg via Getty Images


Despite the competition from PlayStation 2 and Xbox, The Sims quickly became a cultural phenomenon. By 2002, it had become the best-selling PC game in history.

“It is … humbling to look back on all of the people that we’ve impacted,” said Laura Miele, president of EA Entertainment, Technology and Central Development. “Multiple generations of people grew up with The Sims.”

The franchise has redefined what it means to be a gamer, with women making up around 60% of the most recent game’s player base. With over 500 million players, The Sims remains the largest brand in life-simulation games.

Miele credits the game’s successful longevity to it being an open canvas for creators to express themselves no matter their age.

“A player, whether you’re 12 or 82, you can always be connected at the culture that you love through The Sims,” Miele said.

The Sims continues to resonate with culture-makers too. This year, Grammy award winner Doja Cat joined The Sims’ celebratory 25-hour livestream, as did Chappell Roan, the newly crowned best new artist who expressed interest in being Simmified, aiming to join the likes of the Black Eyed Peas and Glass Animals’ Dave Bayley, who have recorded their songs in Simlish, the fictional language created for the game.

“Simlish was a brilliant, brilliant concept for The Sims, I have to say,” said Rachel Franklin, EA’s senior vice president and group general manager of lifestyle entertainment. “What it does is it allows the player to be able to say, ‘Hmm, I think they’re saying this,’ and allowing for choice and creativity and meaning that’s directly connected to the player.”

Under Franklin’s direction, The Sims 4 has become the most widely played title in the franchise, offering players unparalleled control over the customization of their Sims and their environments.

“We get stories all the time about how people, for example, they want to be an architect, and so they go and they play with building in The Sims, and that translates into, ‘Hey, I was able to get my dream job as an architect because of all of that time I spent playing,'” Franklin said.

Visitors try out the game The Sims 4 at the Electronic Arts stand at the Gamescom gaming trade fair on Aug. 14, 2014, in Cologne, Germany.
Visitors try out the game The Sims 4 at the Electronic Arts stand at the Gamescom gaming trade fair on Aug. 14, 2014, in Cologne, Germany.

Sascha Steinbach/Getty Images


“There’s also a lot of people that experiment with their own lives in The Sims, where some people will build a family, find what makes them happy through this cause and effect with these little people,” she said. “It’s a safe space, and it’s an optimistic universe. It’s a place where, in the end, it all works out.”

As The Sims celebrates its 25th anniversary, its legacy is undeniable.

“In terms of importance, it is very close to the top of the list,” said Salvador. “When you think about games that really broke ground for what video games could be, you see, you know, Doom, which is the game, one of the first games that was a first-person shooter that really clicked on. You see something like Super Mario Bros. and Donkey Kong, obviously. The Sims deserves to be in that same conversation.”

And as to why the game is still relevant, Salvador said, “Everybody brings a little of themselves into the game. Everyone gets something a little bit different out of it, far more than what the developers ever intended. How many games can say that?”

Source link

- A word from our sponsors -

spot_img

Most Popular

More from Author

- A word from our sponsors -

spot_img

Read Now

Jeremy Renner on new memoir and how breathing helped him survive near-fatal accident

Oscar-nominated actor Jeremy Renner opened up about his harrowing recovery from a near-fatal snowcat accident in an interview on "CBS Mornings" while discussing his new memoir, "My Next Breath."Renner was crushed by a 14,000-pound snowcat on New Year's Eve Day 2023, breaking more...

Stay away from THESE 5 types of people— Psychology explains why

While we interact with many people and they might say they're our friends, not everyone is our well-wisher. They might seem sweet on our face, but our toxic side behind our backs. Such relationships deeply affect our mental health, self-esteem, and overall well-being in the long run....

Prince Harry, Meghan Markle reinvention efforts face new challenges

Prince Harry and Meghan Markle are facing a difficult period as they continue trying to build their lives after...

Gold prices drop in Pakistan as global rates fall

The price of gold in Pakistan continues to drop, in line with the rates world over. According to the All Pakistan Sarafa Gems and Jewellers Association, the price of 24-karat gold per...

Titanic survivor’s 113-year-old letter fetches £300,000 at UK auction

A lettercard penned onboard the ill-fated Titanic by one of its most prominent survivors, Archibald Gracie, just days before...

UK burnt area for 2025 already beats annual record

Mark Poynting and Erwan RivaultBBC Climate & Data teamsPlanet LabsThe area of the UK burnt by wildfires so far this year is already higher than the total for any year in more than a decade, satellite data suggests.More than 29,200 hectares (292 sq km or 113 sq...

Gold Near Rs 1 Lakh: Should You Invest Or Wait? Experts Share Insights

Last Updated:April 27, 2025, 21:06 ISTGold prices dropped after a recent high due to profit-taking and Trump's softer stance on China tariffs. Experts suggest maintaining gold for portfolio stability.Akshaya Tritiya 2025: It is considered an auspicious day to buy gold, be it ornament, bars, coins, etc. Gold...

Blue Shield exposed 4.7 million patients’ health data to Google

Healthcare institutions and insurers arguably collect the most sensitive information about you, including IDs, contact details, addresses and medical records. But they often don’t put in the same level of effort to protect that data. That’s clear from the growing number of healthcare data breaches we’ve seen...